Where to Play Wanted Dead or a Wild in the UK
Slot Overview
Hacksaw Gaming's tribute to spaghetti westerns builds a 5×5 grid around outlaw showdowns and frontier heists. High variance positions this release where base game and all three bonus rounds share the same 12,500x ceiling.
The standout element is the VS duel system – not just expanding wilds but actual multiplier battles between gunslingers. Three different scatter symbols mean three completely separate bonus experiences rather than variations on one theme.
Frontier Aesthetics
The sun-scorched desert town setting packs wanted posters and hangman's noose details throughout. Character design draws inspiration from classic Western cinema outlaws – weathered faces, dusty coats, and that perpetual squint against the frontier sun.
The VS duel animations deserve mention. Proper standoff sequences with camera cuts rather than static symbol swaps. Soundtrack shifts between ambient frontier themes and tense showdown music depending on game state.
The VS Duel Mechanic
The core feature that separates this slot from standard wilds. VS symbol expands to full reel height when forming part of any win. Expansion triggers an outlaw standoff – two gunmen appear with different multiplier values.
Duel plays out and the winner's multiplier applies to the entire reel, now turned Wild. Multiplier range spans 2x through 100x with intermediate values at 3x, 4x, 5x, 6x, 7x, 8x, 9x, 10x, 20x, 25x, and 50x.
Multiple VS symbols on the same spin stack additively then multiply line wins. Theoretical maximum when VS lands all five reels creates an entire grid of Wilds with combined multipliers that can approach absurd levels.
Symbols in Wanted Dead or a Wild
Standard Wild substitutes all symbols except scatters and VS. Three distinct scatter types each trigger different bonuses.
| Symbol (High to Low) | Value |
|---|---|
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5 - 40x |
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5 - 40x
4 - 20x 3 - 4x |
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5 - 20x
4 - 10x 3 - 2x |
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5 - 20x
4 - 10x 3 - 2x |
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5 - 10x
4 - 5x 3 - 1x |
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5 - 10x
4 - 5x 3 - 1x |
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5 - 2x
4 - 1x 3 - 0.2x |
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5 - 2x
4 - 1x 3 - 0.2x |
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5 - 2x
4 - 1x 3 - 0.2x |
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5 - 2x
4 - 1x 3 - 0.2x |
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5 - 2x
4 - 1x 3 - 0.2x |
Payouts calculate left to right with only the highest win per active line counted.
Duel at Dawn Feature
Activated by 3+ DUEL scatters. Awards 10 free spins on modified reels where VS symbol frequency increases substantially.
This is the multiplier-hunting bonus. Stacking multiple VS duels in a single spin creates compounding multiplier situations. Best suited if you prefer explosive single-spin potential over gradual accumulation.
Players who've tested this mode extensively note it produces the widest result variance of the three – huge swings between disappointing and massive outcomes.
Dead Man's Hand Feature
Triggered by 3+ DEAD scatters. Two-phase structure makes this the most strategic bonus option.
Collection Phase
Initial phase focuses on gathering resources. Wild symbols collect and store in a meter left of the reels. Multiplier values accumulate in a separate meter on the right.
Crucial detail: Wild and Multiplier symbols don't pay during this phase. They're investments for later. Each successful collection resets the spin counter back to 3. Phase continues until three consecutive spins yield nothing collectible.
Longer collection phase builds more resources for showdown – you'll want to see that counter reset repeatedly.
Showdown Phase
Final 3 spins where collection pays off. All stored Wilds apply to the grid each spin. Every win multiplies by the total accumulated multiplier.
Essentially three chances to capitalise on your collected arsenal. Phase makes or breaks the feature – strong collection with weak showdown hits still disappoints despite the buildup.
The Great Train Robbery Feature
Triggered by 3+ TRAIN ROBBERY scatters. Awards 10 free spins with the sticky wild mechanic.
Every Wild that lands stays locked for the remaining duration. Grid gradually fills as spins progress – early Wilds compound across all subsequent spins.
Most linear and predictable of the three bonuses. Lower ceiling than the others in practice but more consistent floor. Personal take: feels like the "safe" option in a game otherwise built around variance.
Buying Features Directly
BUY BONUS button bypasses base game entirely. Each feature purchasable separately with dedicated RTP:
| Feature | RTP |
|---|---|
| The Great Train Robbery | 96.27% |
| Duel at Dawn | 96.33% |
| Dead Man's Hand | 96.43% |
Dead Man's Hand notably offers highest return when purchased – worth considering if you prefer that mechanic. Costs scale with stake level, so check in-game pricing before committing.
Getting Started at UK Sites
Some Technical Specs of the Slot
Base RTP of 96.38% verified across 10 billion simulation rounds. High volatility rating means sessions can swing dramatically – we've logged stretches exceeding 200 spins without bonus triggers during test runs.
The 12,500x cap applies uniformly to base game and all bonus modes. At £1 per spin, maximum payout is £12,500. Mobile-optimised build supports portrait play without layout compromises.
Screenshots
Common Questions About the Wanted Dead or a Wild Slot
You can hit the 12,500x maximum in base game and all three bonus rounds. The cap applies uniformly across the entire slot. Base game potential relies on landing multiple VS duels with high multipliers simultaneously – theoretically possible but extremely rare. Bonus rounds offer more realistic paths to maximum through their enhanced mechanics.
The collection phase treats these symbols as resources rather than paying symbols. They store in meters for the Showdown phase instead of contributing to immediate wins. This design forces a strategic trade-off – longer collection builds bigger arsenals but delays actual payouts. The mechanic separates Dead Man's Hand from typical free spins where every symbol can pay.
Three distinct scatter types exist: DUEL scatters trigger Duel at Dawn (10 spins, heavy VS focus), DEAD scatters trigger Dead Man's Hand (collect then showdown phases), TRAIN ROBBERY scatters trigger The Great Train Robbery (10 spins with sticky wilds). You need 3+ matching scatters anywhere on the grid. Scatters don't mix – you can't combine DUEL plus DEAD to trigger anything.
Dead Man's Hand offers the highest purchase RTP at 96.43%, followed by Duel at Dawn at 96.33% and The Great Train Robbery at 96.27%. The 0.16% difference between highest and lowest won't significantly impact short sessions. Choose based on mechanic preference – Dead Man's Hand for strategic collection, Duel at Dawn for multiplier volatility, Train Robbery for steady sticky wild buildup.
Individual VS duels award multipliers between 2x and 100x per reel. The possible values are: 2x, 3x, 4x, 5x, 6x, 7x, 8x, 9x, 10x, 20x, 25x, 50x, and 100x. Multiple VS symbols on different reels add their values together before multiplying line wins. Theoretical maximum when all five reels land VS with 100x each would create 500x combined multiplier on any wins across those reels.
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